AI Insights · Timothy · January 2022
Top 5 Snake Games on iOS in Brazil Q4 2021
A look at the performance of the top 5 Snake Games on iOS in Brazil during Q4 2021, with insights on weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 Snake Games on the iOS platform in Brazil showed varied performance metrics. Below, we explore their weekly downloads, revenue, and active user trends based on data from Sensor Tower.
Little Big Snake from LittleBigSnake, Inc experienced a significant increase in weekly revenue towards the end of the quarter, peaking at approximately $592 in the week of December 20 and $581 in the week of December 27. Weekly downloads fluctuated, with a notable dip in late October but recovering to over 100 downloads by the end of December. Active users saw a general decline from 480 in mid-October to 318 in late October, but managed to climb back to 398 by the close of the year.
Snake Rivals - io Snakes Games by Supersolid Ltd saw a consistent rise in weekly revenue, reaching $178 in the week of December 20 and $174 in the final week of the year. Weekly downloads showed a steady pattern with minor fluctuations, peaking at 315 downloads in the week of December 20. Active users displayed a slight decline from 902 at the start of the quarter to 752 by the end of December.
Snake.io - Fun Online Snake from Kooapps had an impressive performance in terms of weekly downloads, with a peak of 12.3K in mid-October. Weekly revenue remained relatively stable, averaging around $70 throughout the quarter. The game maintained a strong active user base, peaking at 38K in mid-October and stabilizing around 31K to 33K towards the end of the year.
WormsZone.io - Hungry Snake by Azur Interactive Games Limited saw a steady weekly revenue, hovering around $40 to $50 throughout the quarter. Weekly downloads showed a significant increase towards the end of December, reaching 2.2K in the final week. Active users remained stable, averaging around 13K to 14K, with a slight peak to 14.6K in the last week of the year.
slither.io from Lowtech Studios LLC maintained strong weekly downloads, peaking at 14.4K in the week of December 20. Weekly revenue was relatively low but consistent, averaging around $25 to $30. The game had a robust active user base, starting at 57.5K and reaching 72.2K by the end of December.
For more detailed insights and data, visit Sensor Tower.